Lots of stuff
Posted: 24 Feb 2022, 10:47
Hi! Here's a bunch of stuff that I think I sent through the app that didn't end up in the database for whatever reason. With a couple questions regarding the policy on mods and old save data.
NEW SAVES
Agent A: A puzzle in disguise https://store.steampowered.com/app/8014 ... _disguise/
add HKEY_CURRENT_USER\SOFTWARE\Yak & Co\Agent A
Free to Play (yes it's a movie but it has a handful of achievement and progress) https://store.steampowered.com/app/245550/Free_to_Play/
add %APPDATA%\com.valve.FTP
PAYDAY 2 (this one is for mods, I remembered submitting it in a separate "mods" entry like for L4D2, UT, Quake or Minecraft cause stuff can be bloated. What's the policy on this: separate entries or bundle everything together?)
in %STEAM%\SteamApps\common\PAYDAY 2
include WSOCK32.dll|IPHLPAPI.dll
Team Fortress 2 (mods too! same thing: should it be bundled or separate?)
add %STEAM%\SteamApps\common\Team Fortress 2\tf\cfg\user
in %STEAM%\SteamApps\common\Team Fortress 2\tf\custom
exclude readme.txt|*.cache
Half-Life (It's got cloud saves now! should we keep the old steam_cache and languages legacy save files? these do not exist anymore since steam does not allow to install previous versions)
add %STEAM_CLOUD%\70
+ merge Half-Life (Spanish)
Half-Life: Blue Shift (same as HL, cloud + legacy)
add %STEAM_CLOUD%\130
Half-Life: Opposing Forces (same again, cloud + legacy)
add %STEAM_CLOUD%\50
REMOVE BLOAT
Hexcells Infinite (saves full game data folder)
remove steamapps\common\Hexcells Infinite\Hexcells Infinite_Data
Minion Masters (some unity cache files)
remove %APPDATA_LOCALLOW\%BetaDwarf ApS\Minion Masters
REMOVE OLD SAVE DATA DETECTION (what's the policy on that? should legacy saved be kept? what about compatibility)
Rusty Lake Paradise (was updated recently, other games in the series also lack this entry in the database so it might have been removed too)
remove %APPDATA%\com.RustyLake.RustyLakeParadise\Local Store
UPDATE (remove+add, dunno about the answer of previous category so I'm making one on its own)
TrackMania Nations Forever (this one is super weird because it seems it overlaps with TrackMania Forever (not Nation) and TMF is the one actually getting detected and saved)
remove %DOCUMENTS%\TmForever
add %DOCUMENTS%\TrackMania
WEIRD FLASH STUFF (the * wildcard actually solves backing up! not sure about transferring to another computer though)
The Binding of Isaac
add %APPDATA%\Macromedia\Flash Player\#SharedObjects\*\localhost
Trauma https://store.steampowered.com/app/98100/Trauma/
add %APPDATA%\Macromedia\Flash Player\#SharedObjects\*\localhost
NEW SAVES
Agent A: A puzzle in disguise https://store.steampowered.com/app/8014 ... _disguise/
add HKEY_CURRENT_USER\SOFTWARE\Yak & Co\Agent A
Free to Play (yes it's a movie but it has a handful of achievement and progress) https://store.steampowered.com/app/245550/Free_to_Play/
add %APPDATA%\com.valve.FTP
PAYDAY 2 (this one is for mods, I remembered submitting it in a separate "mods" entry like for L4D2, UT, Quake or Minecraft cause stuff can be bloated. What's the policy on this: separate entries or bundle everything together?)
in %STEAM%\SteamApps\common\PAYDAY 2
include WSOCK32.dll|IPHLPAPI.dll
Team Fortress 2 (mods too! same thing: should it be bundled or separate?)
add %STEAM%\SteamApps\common\Team Fortress 2\tf\cfg\user
in %STEAM%\SteamApps\common\Team Fortress 2\tf\custom
exclude readme.txt|*.cache
Half-Life (It's got cloud saves now! should we keep the old steam_cache and languages legacy save files? these do not exist anymore since steam does not allow to install previous versions)
add %STEAM_CLOUD%\70
+ merge Half-Life (Spanish)
Half-Life: Blue Shift (same as HL, cloud + legacy)
add %STEAM_CLOUD%\130
Half-Life: Opposing Forces (same again, cloud + legacy)
add %STEAM_CLOUD%\50
REMOVE BLOAT
Hexcells Infinite (saves full game data folder)
remove steamapps\common\Hexcells Infinite\Hexcells Infinite_Data
Minion Masters (some unity cache files)
remove %APPDATA_LOCALLOW\%BetaDwarf ApS\Minion Masters
REMOVE OLD SAVE DATA DETECTION (what's the policy on that? should legacy saved be kept? what about compatibility)
Rusty Lake Paradise (was updated recently, other games in the series also lack this entry in the database so it might have been removed too)
remove %APPDATA%\com.RustyLake.RustyLakeParadise\Local Store
UPDATE (remove+add, dunno about the answer of previous category so I'm making one on its own)
TrackMania Nations Forever (this one is super weird because it seems it overlaps with TrackMania Forever (not Nation) and TMF is the one actually getting detected and saved)
remove %DOCUMENTS%\TmForever
add %DOCUMENTS%\TrackMania
WEIRD FLASH STUFF (the * wildcard actually solves backing up! not sure about transferring to another computer though)
The Binding of Isaac
add %APPDATA%\Macromedia\Flash Player\#SharedObjects\*\localhost
Trauma https://store.steampowered.com/app/98100/Trauma/
add %APPDATA%\Macromedia\Flash Player\#SharedObjects\*\localhost